Six steps, from the first call to the month after launch. No handover to a team you have not met, and no surprises in the invoice.
Start a projectNo account manager relaying your notes to someone you never meet. The person who answers your message is the person writing the code.
Meet the studio01Discovery · step 01 of 06
We sit with your team, read your support tickets and watch real people use what you have now. Research before pixels, always.
You end up withResearch notes, user flows and wireframes
What we ask for02The handover · step 02 of 06
Most clients arrive with something vibe-coded in an AI tool. It proves the idea and it will not survive production. We take it apart and keep what was right.
You end up withAn audit of what stays, what goes and why
How we audit03Directions · step 03 of 06
You see several real design directions, built as pages rather than as mood boards. We kill two together, and the survivor becomes the system.
You end up withThree directions, one signed off
See a direction04The build · step 04 of 06
The people who drew it write it. Every value is named once in one file, so the design system and the code are the same object rather than two copies.
You end up withA working front end you can click
Our stack05Hardening · step 05 of 06
Slow phones, old browsers, screen readers, no JavaScript. This is the step everyone skips, and it is the reason things fall over in week two.
You end up withA tested build and a handover doc
Our test matrix06After launch · step 06 of 06
Launch is the middle of the job. We watch the real numbers, fix what the first thousand people find, and hand you something your team can run.
You end up withSupport, and a team that can take over
Support termsThe steps change shape to fit the work. These four do not move.
Every size and colour named once, never twice
The same people from the first call to launch
We price the work, not the hours we spend
The code, the files and the accounts are yours
Steps, and you see the work at the end of each
Weeks to the first thing you can click
Projects handed to a team that never met you